In 2026, after nearly 90 years, the Institute of Design was folded into Illinois Tech's School of Design & Society.
This website is an archive of the impactful and inspirational work produced by the ID community before that transition.

László Moholy-Nagy opened the New Bauhaus in Chicago in 1937, treating design as a discipline that was teachable, testable, and consequential. Nine decades on, its scope had widened from the things people use to the systems they depend on: hospitals, government agencies, classrooms, supply chains, digital platforms. Along the way, ID community members developed the published research, methods, and frameworks that designers rely on every day.

Chief among them is human-centered design: close attention to how people actually live, and advocacy for what that research reveals. It shaped designers who are comfortable with complexity and ambiguity: curious, rigorous, inclusive, and stubbornly optimistic about design's ability to change the systems that shape our lives.

To every one of them, who taught, studied, built, critiqued, and stayed late in the studio: thank you, and keep designing.

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Reverie

By Jasmine Sarin

May 11, 2023

A 3D adventure game video

Reverie is an immersive 3D adventure game developed on the Phaser 3 platform, utilizing HTML, TypeScript, and Enable3D. The game follows the story of a young boy named Bea, who experiences lucid dreaming and features bright colors and fantastical imagery that adds to the surreal experience. As a player, you collect dream fragments and earn rewards as you explore the dream world, overcoming a range of challenges and obstacles to progress through the dream world. Using your skills and intuition, you navigate through the surreal landscapes and solve puzzles to advance the storyline. Reverie offers a unique and immersive experience for players of all ages, with stunning 3D graphics, a captivating storyline, and a richly imaginative world to explore. The game was developed with a focus on character development, rigging, animating, and video editing.

Project Details

  • Class: Video Storytelling | Prototyping Interactions
  • Instructor: John Dominski | Charles Smith