In 2026, after nearly 90 years, the Institute of Design was folded into Illinois Tech's School of Design & Society.
This website is an archive of the impactful and inspirational work produced by the ID community before that transition.

László Moholy-Nagy opened the New Bauhaus in Chicago in 1937, treating design as a discipline that was teachable, testable, and consequential. Nine decades on, its scope had widened from the things people use to the systems they depend on: hospitals, government agencies, classrooms, supply chains, digital platforms. Along the way, ID community members developed the published research, methods, and frameworks that designers rely on every day.

Chief among them is human-centered design: close attention to how people actually live, and advocacy for what that research reveals. It shaped designers who are comfortable with complexity and ambiguity: curious, rigorous, inclusive, and stubbornly optimistic about design's ability to change the systems that shape our lives.

To every one of them, who taught, studied, built, critiqued, and stayed late in the studio: thank you, and keep designing.

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F1 Hand Controller: Feeling What Robots Touch

March 25, 2025

Typical robotic hand with limited capabilities
Haptic Controller Bridges the Gap Between Human Input and Teleoperated Robotics

Summary

The F1 Hand Controller, a prototype developed by Associate Professor Martin Thaler and Faysal Biobaku (MDes 2025) in collaboration with Fluid Reality, uses advanced haptic feedback technology that lets operators actually feel what their robots touch.

The team transforms a complex technological challenge into an intuitive solution that enhances human capabilities and expands the possibilities of remote operation.

F1 Hand Controller

From remote surgery to hazardous environment exploration, the gap between human operators and robotic systems has been a persistent challenge. Applications in a range of specialized fields demand real-time control and situational awareness for success.

OPPORTUNITY

4 m
4 Million Robots in Factories Globally*
67 b
$67.9 Billion Global Market for Robotics (2023)**
30 %
30 Percent Increase in Sales of Service Robots in 2024***

Redefining Remote Control

Traditional remote control systems often leave operators disconnected from the physical reality of the robotic interactions. By integrating Fluid Reality’s cutting-edge haptic technology, the F1 Hand Controller would allow users to experience precise tactile sensations, corresponding to a robot’s actions and encounters.

The impact of this device could fundamentally change how we interact with teleoperated systems. Operators can now feel the textures and resistances their robots encounter, enabling more intuitive and precise control.
—Martin Thaler, Associate Teaching Professor

VIDEO

Testing the F1 Hand Controller

“In developing the F1 teleoperation controller, we explored how remote interaction might be redefined through the lens of touch. Shown here, a participant uses the F1 to twist open a jar.” -Faysal Biobaku (MDes 2025)

Video: Faysal Biobaku/ LinkedIn

PROCESS

Observations and discussion at the Northwestern Center for Robotics and Biosystems. Faysal Biobaku, Joe Mullenbach, and Toby John Buckley.

Observations and discussion at the Northwestern Center for Robotics and Biosystems. Faysal Biobaku, Joe Mullenbach, and Toby John Buckley.

Discovery to Development

The development process began with primary research at Northwestern University’s NSF-funded HAND lab, where the team interviewed engineers working with teleoperated devices. This research revealed crucial insights into current limitations and workarounds used in the field.

The team then analyzed existing VR controllers and their potential applications in teleoperation, identifying key areas for improvements. Building on these insights they sketched initial concepts, built Franken-prototypes to test form and usability, and refined their concepts. Once aligned with the design objectives, they created orthographic drawings for CAD modeling, iterating with 3D-printed models and feedback to meet user needs and technical requirements.

Cardboard hand controller prototypes

Franken-prototypes

Early F1 prototype

Early F1 prototype

Rendering, F1 controller side view

Rendering, F1 controller side view

Rendering, F1 left and right hand controllers

Rendering, F1 left and right hand controllers

We didn't just want to create another controller—we wanted to transform how humans and robots interact. Each prototype brought us closer to that goal.
—Faysal Biobaku (MDes 2025)

IMPACT

Bridging Virtual and Physical Realities

The F1 Hand Controller features several innovative elements:

  • Dynamic feedback mechanisms that translate robot interactions into tactile sensations
  • Multi-surface material detection capabilities
  • Real-time response systems for immediate operator feedback

Looking Ahead

The F1 Hand Controller has significant implications for multiple industries. Its applications range from improving precision in remote surgical procedures to enhancing safety in hazardous environment exploration and increasing efficiency in industrial automation.

The project exemplifies ID’s commitment to developing solutions that push technological boundaries while maintaining a focus on human needs and experiences. As teleoperation continues to grow across industries, the F1 conceptual prototype is leading to the next evolution in hand controller design. The ID team and Fluid Reality are currently collaborating on the next generation of the concept, which Fluid Reality will then advance commercially.

TEAM

Faysal Biobaku (MDes 2025)

Martin Thaler, Associate Teaching Professor

Joe Mullenbach, CEO + Founder, Fluid Reality